「Zelda Characters Who Could Make A Better Protagonist Than Link」の版間の差分

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(ページの作成:「<br>From the looks of TOTK 's trailers, this ability should prove very useful. BOTW comes with many boulders that players can roll at enemies, and vice versa. Being able…」)
 
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<br>From the looks of TOTK 's trailers, this ability should prove very useful. BOTW comes with many boulders that players can roll at enemies, and vice versa. Being able to send them back where they came from sounds very fun and should make for some creative combat strategies. This ability may also become a recurring feature in whatever replaces BOTW 's shrines as its unique function has a great deal of potential for puzzles based around it. However, its uses for exploration seem lacking, and it may not be very good for traversing Hyrule outside certain niche situations such as the one in the trai<br><br> <br>In Legend of Zelda: Breath of the Wild , there are many annoying enemies that shouldn't return in its sequel, Legend of Zelda: Tears of the Kingdom _ . Some foes such as Bokoblins and Moblins have already been revealed in past trailers, but certain others have been thankfully absent so far. _TOTK is set to release on May 12 of next year, leaving plenty of time for more trailers that may reveal how many of BOTW 's obnoxious enemies are in its open world when it comes <br><br> <br>Sheik always seems to appear out of thin air when finding Link throughout Ocarina of Time , showing off a sly nature that would fit perfectly in a more stealth-focused title than the average Zelda game. A Sheik game could fall during the period of time Link is asleep in the Temple of Time and show more about what Sheik was actually doing in Ocarina of Time . Little is known about what happens during the seven years Link is asleep, and a Sheik game would be a great way to learn more about that period of time as well as explore Sheik's combative capabilities as they hold their own in Link's absence and wage war against Ganond<br><br> <br>The Gerudo Desert is very similar to Egypt, with pyramids and other buried and worn architects. The Gerudo themselves are also similar to Amazons in how they are mostly a female race, for Gerudo rarely have male children. Their belief is that if a male child is born to a Gerudo woman, they must follow him as their k<br><br> <br>Dragons have been a recurring race in the [https://zeldatearshub.com/posts/zelda-switch-2-editions-cloud-save-drama-fan-fury-explained.html zelda weapon Durability fix] games and can either be some of the toughest bosses in the game, as well as some of the best boss fights in The Legend of Zelda , or can be powerful allies. There has also been a trinity of dragons in Skyward Sword and Breath of the Wild each representing a province of Hyr<br><br> <br>While much of Hyrule’s past has been left intentionally obscured by the overarching Zelda timeline, there are shreds of details present throughout the canon games and companion books that may add deeper context to the series’ main events. Namely, the Hyrulean Civil War mentioned in Ocarina of Time and the Interloper War alluded to during Twilight Princess are two major events in Hyrule's history that have yet to be thoroughly detailed. It’s possible that BOTW ’s First Great Calamity is actually another name for the Interloper War, which would place almost every single game on the Zelda timeline between BOTW ’s two apocalyptic Calamit<br><br> <br>Pebblits may not be the worst enemies to fight in BOTW , but they're still rather annoying and shouldn't show up in Tears of the Kingdom . Part of the reason is that their attacks knock Link down when they land, and Igneo and Frost varieties will also burn or freeze him, respectively. They also typically come in groups of three, and while it's easy to defeat them by throwing them, Link moves very slowly while holding a Pebblit, so one of them can easily get a hit in while he's taking care of the oth<br><br> <br>Treasure Octoroks may be BOTW 's most annoying enemy, and for good reason. If players aren't careful when approaching a buried chest, then they might end up fighting an enemy instead of getting treasure. This is irksome enough by itself, but the initial attack by the Octorok also sends them flying backwards, which is severely annoying and can even spell doom if they're near a high ledge, leaving BOTW players regretting their decision to not do a quick check with the Magnesis rune. In addition, the Treasure Octorok is very fast and hard to hit, making it not a challenging foe but certainly a difficult and obnoxious one. They might not be as bad if they were at least good way to farm Rupees, but the amount they drop is negligible and not worth the effort of seeking them out repeate<br><br> <br>Skulltulas are a spider-like enemy that debuted in Ocarina of Time . They have hard shells on their backs that have the appearance of skulls. Skulltulas typically ambush Link by hiding in the shadows and making sneak attacks, and in OoT and Majora's Mask , some were even invisible. Besides the standard variety, there are three other versions: the Big Skulltula, a larger version only found in OoT , the Gold Skulltula that drops tokens Link can trade for items in OoT and Majora's Mask , and the Walltula, a smaller variety that hangs on vi<br><br> <br>This ability to phase through solid matter looks like it will be very useful in Link's adventure through Hyrule. Though it doesn't seem like it will have many applications in combat, it could have a great many in traversal and puzzle solving, and can help improve BOTW 's exploration in the sequel . Link's new arm glows green while he uses this, so it would appear that this will be one of its features instead of something he has to pick up in the world like a weapon, though it may still have its limitations. Players may only be able to use it in the floating islands, for example, or only to travel vertically and not horizontally through walls. A new detail in Nintendo 's latest TOTK trailer, also hosted on YouTube, may also have shown another limitation; Link carries capsules on his waist that are lit up the same color as the green that accompanies this ability, so it's possible that they're a consumable power source that he will need in order to use<br>
<br>The Twili's ancestors were much different from what they are in Twilight Princess and wielded evil magic as sorcerers. These ideals are upheld by Zant who utilizes his dark magic to try and consume all of Hyrule into the Twilight Re<br><br> <br>The implementation of crystal portals into Breath of the Wild 2 would be unexpected, but also creative and fun. Link could find them in previously unexplored sections of Hyrule Castle where they were originally intended to be over two decades ago, helping players see new locations and building on BOTW's lore. They could also be used to access the floating islands across Hyrule's sky. In E3's trailer, Link is seen floating and maneuvering through solid rock, indicating that he'll have some form of control over his movement between Hyrule's surface from Breath of the Wild and the new settlements above it. However, it's fun to think that these crystal portals could play a part in that discovery. Perhaps Link and Zelda catch wind of the crystals, leading them to Hyrule Castle where they may be encountering Calamity Ganon in the teaser trailer. Then, once Zelda falls into the darkness, Link continues his search for the portals to help rescue her. There's also potential that each floating landmass in the sky has its own crystal portal to teleport between each ot<br><br> <br>The Gerudo Desert is very similar to Egypt, with pyramids and other buried and worn architects. The Gerudo themselves are also similar to Amazons in how they are mostly a female race, for Gerudo rarely have male children. Their belief is that if a male child is born to a Gerudo woman, they must follow him as their k<br><br> <br>One thing fans can expect Tears of the Kingdom to do that The Legend of Zelda: Breath of the Wild did is to both introduce new races and expand upon the already created ones within the kingdom of Hyrule. This may even extend beyond Hyrule, because Tears of the Kingdom promises to expand the world even fart<br><br> <br>[https://zeldatearshub.com/posts/nintendo-s-graphic-marvels-when-style-trumps-power.html simply click the following post] Dark World is a realm of evil created by Ganon’s corruption of the Sacred Realm in The Legend of Zelda series. While the Sacred Realm itself may return in TOTK , it’s possible that the twisted Dark World may make an appearance, too. Ganon’s malice is shown to corrupt most of Hyrule in BOTW, making it possible for it to extend into the game’s iteration of the Sacred Realm as w<br><br> <br>Part of what has made the Legend of Zelda series so enduring is its many strong characters. Link has always remained the series' star, and while he's proven to be a consistently strong protagonist, it's high time that another beloved character had the spotlight. There are plenty of other characters whose combination of interesting storyline potential and intriguing combat styles would shake things up in innovative ways. As players replay Zelda games before Tears of the Kingdom releases, they will likely even come across more strong candidates for other main characters not listed here. While these **Legend of Zelda ** characters may never get their time in the sun, their potential is a testament to the series' well-crafted charact<br><br> <br>The Legend of Zelda _ is brimming with magical power and mystical worlds, and _Tears of the Kingdom could be setting itself up to revisit some of the legendary realms that have previously appeared in the franchise. As Breath of the Wild’s story continues in the upcoming sequel scheduled for release next May, it seems that some plots from previous Zelda eras may also come to a fateful conclusion in this next game. Link has already been shown exploring a sky zone reminiscent of Skyloft in TOTK ’s trailers, but it’s likely that magical realms beyond the physical bounds of Hyrule will make their return as w<br><br> <br>The Darknut is an enemy that first appeared in the original Legend of Zelda game, where players had to attack them from behind to damage them. They take the form of large, dark suits of armor, and what's beneath it varies from game to game. They are extremely strong enemies that possess powerful armor and shields as well as strong weapons, and were especially formidable in Twilight Princess , where they had two phases, armored and unarmored. There are different colors, with the most common being black, red, and blue, though one in Twilight Princess is g<br><br> <br>Lynels are some of the most fearsome foes that Link can come across in the games, especially in Breath of the Wild where they are some of the hardest enemies in the Legend of Zelda game . These creatures possess an extraordinary design that appears to be part man, part horse, and part l<br><br> <br>Sheik always seems to appear out of thin air when finding Link throughout Ocarina of Time , showing off a sly nature that would fit perfectly in a more stealth-focused title than the average Zelda game. A Sheik game could fall during the period of time Link is asleep in the Temple of Time and show more about what Sheik was actually doing in Ocarina of Time . Little is known about what happens during the seven years Link is asleep, and a Sheik game would be a great way to learn more about that period of time as well as explore Sheik's combative capabilities as they hold their own in Link's absence and wage war against Ganond<br>
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