| <br>The Treasure Octorok is a special variant of the normal Octoroks, one that buries itself in the ground and has a fake treasure chest on its head instead of a bush or a rock. If Link approaches it, it leaps out at him and proceeds to run around at great speed, and may bury itself back in the ground after some time. The chests on BOTW 's Treasure Octoroks are impossible to move using Magnesis, which is a good way to distinguish them from normal ones. If this chest is struck from a distance, the Octorok will pop out and leave itself vulnerable to an attack from an arrow or Remote B<br><br> <br>**The Legend of Zelda: Tears of the Kingdom ** must revisit certain locations from its predecessor, Breath of the Wild . For the first time in Zelda history, [https://Zeldatearshub.com/posts/my-unforgettable-adventure-with-zelda-dupe-glitches-in-2025.html Nintendo Switch 2 Gaming] is providing a sequel that takes place in the same version of Hyrule not separated by ages. While many locations have spanned the series’ entries like Death Mountain and The Lost Woods, they have always been completely morphed to suit the specific game’s aesthetic. This time, the locations must distinguish themselves without completely altering Breath of the Wild ’s topogra<br><br> <br>Ever since its announcement, most everything about Breath of the Wild 's sequel has been shrouded in mystery. Certain details such as a withered mummy buried deep underground, a strange covering or replacement for Link's right arm, and parts of Hyrule floating suspended in the air have been known for some time, while other elements - particularly the details of the story - still haven't been revealed. Until recently, one of the most highly anticipated aspects was the name. Titles like Destiny Abound were theorized for some time, but ultimately proved fa<br><br> <br>Zelda: TOTK 's pronunciation was clarified by Nintendo to be tears as in crying, not as in ripping something, according to Eurogamer . The title seems to indicate some kind of great tragedy or disaster, though the exact nature of it is difficult to predict. There are a number of different ways Tears of the Kingdom can be interpreted, however, and the title's relationship with the game's story could be something completely unexpected. It could also be meant completely figuratively, and correlate to some aspect of the world or gameplay instead of the story, the same way that Breath of the Wild 's title represents its vast open wo<br><br> <br>If Tears of the Kingdom involves time travel as Zelda fans have already begun to theorize, it’s possible that Link and Zelda will need to access the Sacred Realm, Dark World, or both in order to defeat Calamity Ganon once and for all. The Sacred Realm has already been shown to be capable of enabling time travel, as previously shown in Twilight Princess and Ocarina of Time . However, it’s also possible that the Dark World’s evil would prevent such a feat if it is, in fact, corrupted by Ganon’s malice, which may require players to restore the legendary Golden Land once more. Link and Zelda’s quest to save Hyrule may take them through multiple mystical realms in **Tears of the Kingdom ** , but players will have to wait until the game’s release next year to know for cert<br><br> <br>The official name for Legend of Zelda: Tears of the Kingdom _ , the sequel to _Breath of the Wild , has finally been revealed, and it's opened up a number of questions about what it means for the story. " Tears of the Kingdom " sounds rather ominous, and has some worrying implications for Link, Zelda, and indeed all of Hyrule. Along with the official title, the BOTW sequel's release date confirmed via trailer to be May 12 of next year, so it may be some time before players see exactly what TOTK 's story holds, but more trailers released in the interim will hopefully help shed some light on<br><br> <br>One possibility for Tears of the Kingdom 's meaning is that Zelda, the princess of Hyrule, will die. After the events of the first game, Zelda presumably is hard at work rebuilding BOTW 's ruin of Hyrule, helping the people who inhabit it as she wished to in the game's final cutscene. As such, it stands to reason that she would be beloved throughout the land. Tears of the Kingdom could refer to Hyrule mourning her after her death. Since Zelda falls into a crevice in the E3 2021 trailer and has not appeared in any footage outside the cave where she and Link find the withered mummy, this is a terrifyingly real possibil<br><br> <br>Some of the new abilities that Link will use in **The Legend of Zelda: Tears of the Kingdom ** have been revealed, and they look like they will be quite good and fun to use. There may also be more abilities revealed in the time leading up to release, in addition to the ones that players won't see until they actually pick up the game and possible changes to some of Link's returning BOTW abilities . TOTK releases next year on May 12, so there's plenty of time to reveal more of the powers Link will wield on his new adventure through Hyr<br><br> <br>Another of Link's new abilities in Tears of the Kingdom is something that will allow him to return objects to a previous position. This power also comes from Link's new arm in the BOTW sequel , and has been shown twice so far. The first time was in the E3 2021 trailer, where Link used it to send a spiked ball back at some enemies, and the second was in the latest Tears of the Kingdom trailer, where he used it to ride a large rock up through the air. Both times, the world turned black-and-white, but everything continued to move around the affected object. This ability looks very similar to BOTW 's Stasis and serves a similar function, and it's possible that it's a new or advanced form of<br> | | <br>The most obvious recurring location in Tears of the Kingdom is Hyrule Castle itself. Hyrule Castle has been prominently featured in trailers for the sequel, floating above Hyrule Field. In many Zelda games including Breath of the Wild , a corrupted Hyrule Castle has served as the final dungeon. This floating fortress of Malice looks set to be Tears of the Kingdom ’s own final dungeon, with Link and Zelda perhaps storming the castle after breaking a seal similar to Ocarina of Time . It remains to be seen, however, if Hyrule Castle Town has been rebuilt since the events of the previous game, now living in the floating castle’s sha<br><br> <br>Zelda 's timeline starts with Skyward Sword , making it a prequel to every other mainline title in the franchise. After the Goddess Hylia sacrificed her immortality to wield the Triforce against Demise, she was reincarnated as the mortal Zelda in the cloud city of Skyloft. After Demise’s resurrection was thwarted by her and Link, however, he cursed their bloodlines to be eternally plagued by his mal<br><br> <br>While Breath of the Wild ’s title seems to warrant no further analysis, its parallels to the title of Tears of the Kingdom may reveal more about the sequel’s plot than initially meets the eye. BOTW 's story was told primarily through Link’s recovered memories, allowing the Hero to rediscover his role of protecting Hyrule from Ganon’s malice after his 100-year slumber. Considering that Link bears the Triforce of Courage associated with the Wind Goddess Farore, it makes sense to associate him with "breath" in the game’s title. In a similar vein, Link serves as a literal link between the player and Hyrule throughout the franchise, allowing them to explore the "wild" through his character. As such, Breath of the Wild becomes an incredibly fitting title as much of the game revolves around simply allowing players to explore Hyrule as the Link of BOTW 's e<br><br> <br>Another possibility is that Tears of the Kingdom will bring BOTW 's story full circle with its time travel. 10,000 years ago, Ganon was defeated by an unnamed hero and princess, and while they were never identified in-game, it's a safe assumption that they were iterations of Link and Zelda based on their descriptions and the pair's intertwined destiny with Ganon. However, it's possible that the Link from BOTW and the one from 10,000 years ago are one and the same if time travel is indeed prevalent in TOTK . It's even possible that BOTW 's Zelda is the princess and that she and Link get sent back in time together, in which case Zelda could be a playable character in TO<br><br> <br>**The Legend of Zelda: Tears of the Kingdom ** must revisit certain locations from its predecessor, Breath of the Wild . For the first time in Zelda history, Nintendo is providing a sequel that takes place in the same version of Hyrule not separated by ages. While many locations have spanned the series’ entries like Death Mountain and The Lost Woods, they have always been completely morphed to suit the specific game’s aesthetic. This time, the locations must distinguish themselves without completely altering Breath of the Wild ’s topogra<br><br> <br>Breath of the Wild [https://Zeldatearshub.com/posts/my-zelda-conundrum-switch-2-s-bizarre-save-restrictions.html Switch 2 Zelda Save Data] will see Hyrule expanded in a unique way. Whereas players could only traverse land and water in its predecessor, the sequel will take to the skies and see Link exploring floating islands throughout Hyrule, which will add more lore for fans to sink their teeth into. Link also appears able to control time in the sequel. After an enemy launches a mine at Link, he's seen pausing and reversing its path, hitting the enemy instead of himself. Unfortunately, the Breath of the Wild 2 E3 trailer is mostly all players have to speculate on at present, though its updates to Hyrule and Link's abilities look promising. What's become particularly interesting to consider in the meantime, though, is how scrapped features from past games might return in BOT<br> <br>Depending on how deeply time travel is intertwined with Tears of the Kingdom 's story, it's also possible that Link will be traveling back and forth through time. There could be two concurrent stories with their own plot threads in Zelda BOTW 2 , one that takes place in the past and another in the present. Being transported as each story progresses and needing to complete quests to go back and forth doesn't seem likely given the open-world format focused on player freedom, and neither does a sudden shift halfway through akin to Ocarina of Time , but it's possible that players will be able to travel between the past and present at will instead. However, two separate maps - each one a fair bit larger than BOTW 's Hyrule due to the floating islands - feels like far too much to be within reason, and small self-contained areas of the past or present akin to BOTW 's Shrines don't seem likely either based on what's been shown so far. There are certainly other ways this concept could be utilized in BOTW 's sequel without ruining its story or gameplay, however, and they may become more apparent as additional information becomes availa<br> |