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<br> | <br>While some legendary weapons are better than others, the ones listed here will ensure that the path towards becoming the most legendary hero Albion has ever witnessed will be met by the fiercest of steel or blanketed by a shroud of the deadliest arrows and bull<br><br> <br>Silver Keys in Fable are hard to come by and are often found in hard to reach places. Silver Keys are used to open Silver Chests. These chests contain powerful items such as a special weapon or elixir. Where many games give the player an abundance of keys in order to open chests that have been strewn about everywhere, Silver Keys are a rarer item in this g<br><br>Let’s also remember that Fable 3’s dog companion extends far beyond the contemporary "Can you pet the dog?" phenomenon that seems to have been adopted as a marketing tactic for new and upcoming games. In Fable 3 you can teach your dog tricks, and 30 seconds later it will rip an enemy’s throat out. This disparity is par for the course for Fable 3, which is a game that seems to have amassed every existing genre into its massively hodgepodge makeup. Fable 3 is The Sims. Fable 3 is Dishonored. Fable 3 is Grand Theft Auto. You can use your magical affinity to protect innocent people from hordes of vindictive monsters, or you can pump the rent prices in Aurora up so high that people can’t even afford to buy vegetables in the worst place on earth. You can marry someone, absorb their assets, and then file for immediate divorce. They won’t be happy about it, and the game’s morality system will have its due impact on you — but you can do it. It’s a life simulator, a fantasy RPG, a tycoon management game, a rom-com, and every single thing in between. Sometimes it’s too much — how do you even begin to reconcile all of that in a coherent way? But most of the time it’s actually genuinely smart. It’s just not Fable 2, and people — including 14-year-old me — hated that.<br><br> <br>The first game is a bit different from the following two, focusing more on decision-making and building the universe and characters. The combat and alchemy are significantly different from the other games and take a rough few hours to really get used to, but the amazing plot alone is worth the playthro<br><br> <br>The Maelstrom's direct counterpart is the legendary golden cleaver dubbed The Rising Sun. This Aztec inspired cleaver, that resembles, well... a rising sun, does increased damage to evil enemies and is acquired by donating large sums of gold within The Temple of Li<br><br> <br>There's nothing fiercer than a giant purple gemstone fixed upon a winding hilt to satisfy the players monster slaying needs. The Hammerthyst is one of the easiest legendary weapons to acquire in all of Fable II enabling an immediate early-game power spike after its acquisit<br><br>Fable 3 is ten years old today. It’s not as good as Fable or Fable 2 — if you’ve read this far, you’ll know that isn’t the argument I’m making. The argument is that Fable 3 is an oddly unique game. Ten years later, I’ve yet to see anything remotely like it, and I think you’d be hard pressed to find something that is more unanimously ambitious than it is. Yes, there have been more impressive art styles. Yes, I’m sure another game has a far better skill system. But as a whole, nobody ever told the people making Fable 3 that actually, what they were doing was a bit too much. Actually, maybe more is not better. Actually, we can have property management and an entire monarch simulator lapped onto the end of an industrial revolution/medieval fantasy hybrid RPG, but come on. Do we really need full animations for baking pies and dog tricks? "Of course we do," came Lionhead’s resounding response in my imagination. "Otherwise it wouldn’t be Fable."<br><br>That’s the thing — I love the Fable dog, and I love the art. I love the devil horns and the tricksy little gnomes. But I don’t think Fable 2 was like Fable, so I’m not sure why so many people were annoyed about Fable 3 not being Fable 2: Again. That’s why I was annoyed, as well as pretty much anybody I asked about it. But in hindsight, it makes very little sense to me — I would hope that the new Fable game in development isn’t just a rehash of Fable 2. I’d hope that it takes a lot of its lessons — for better and for worse — from Fable 3.<br><br> <br>Just as much a survival horror game as it is a role playing game, S.T.A.L.K.E.R.: Shadow of Chernobyl is a scary good time filled with terrifying mutants and plenty of abandoned buildings to explore. Featuring multiple endings and a heaping pile of side quests to traverse, the game builds a believable world constructed around mystery and intri<br><br> <br>Another big 2020 game for the PlayStation brand was Sucker Punch's Ghost of Tsushima . A brand new IP, Ghost of Tsushima is a gorgeous open world samurai action game that has quickly become one of the PS4's most-celebrated exclusives. Sucker Punch has continued to support Ghost of Tsushima since launch with the addition of a co-op mode, and by bringing it to the PlayStation Plus Collection, Sony could ensure that the game's online community stays active. Ghost of Tsushima being such a new release is likely the main reason why the game isn't part of the PlayStation Plus Collection on PS5 right out of the gate, [https://www.advgamer.cc/articles/death-stranding-2-how-pandemic-chaos-and-facial-tech-revolution-forged-a-masterpiece.html facial mapping technology] but maybe that will change in the months ah<br> | ||
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