13
回編集
CharlieZyj (トーク | 投稿記録) 細 |
BobKitchens (トーク | 投稿記録) 細 |
||
| 1行目: | 1行目: | ||
Killer Instinct was a launch title for the Xbox One that launched to somewhat mixed reviews, but since became a fan favorite. Now boasting a greatly-expanded roster of fighters and more features than at launch, the Killer Instinct revival is a solid fighting game for fans of the genre. It would be great to see the Killer Instinct franchise continue on Microsoft's next-generation console, especially since it's been a whopping seven years since the Xbox One version launc<br><br> <br>However, perhaps the most interesting portrayal of morality – one that Fable should take notes from – is that found in The Witcher 3. Choices in The Witcher 3 have real weight, in part thanks to how well the game portrays its world as being "lived-in." That manifests itself in many different ways, and on a surface level may not even look like a morality system. Geralt is, after all, a hero, but with his decisions determining who lives, who dies, and, in some cases, the well-being of entire cities, it's hard to deny the state of the world at the end of the game as a sort of morality system for Ger<br><br>All of these details came up in a video that showed up on Reddit. Microsoft did not want any of us seeing it, so it was promptly removed but not before mirrors went up on Streamable (those were also taken down, by the way).<br><br> <br>Perhaps the most unique upcoming horror game, Monstrum 2, is a 4v1 multiplayer horror game where players must survive in a procedurally generated labyrinth set in a decaying sea fortress. As a direct sequel to Team Junfish's 2015's rogue-lite Monstrum , four players take on the role of survivors and will need to scavenge for supplies and find hidden access routes to important equipment, all while trying to survive from a terrifying lab experiment gone wrong. Think Predator: Hunting Grounds or Evolve but in a procedurally generated environment where the puzzles are always chang<br><br> <br>An Xbox 360 launch title, Kameo: Elements of Power was essentially Rare's take on The Legend of Zelda franchise. The game was popular enough for its time, but like many Rare IP, has since been abandoned. A Kameo sequel could expand on what Rare established with the original game, while also addressing its faults and delivering a generally higher-quality adventure. Microsoft doesn't really have a Legend of Zelda -equivalent exclusive for Xbox, but it could very well use the Kameo franchise to fill that v<br><br> <br>Bug Fables is pretty solid in every aspect, but I will admit to some mild frustration due to the game's dedication to being a Paper Mario tribute act. As a result of the flat style, sometimes the platforming and puzzle sections were a little awkward. Lining up certain jumps could be hard to gauge as the shadows under the characters were too light to reliably determine where I was going to land. This problem could be exacerbated if I was trying to go toward or away from the screen as the ground might not be fully visible due to the camera's position. The side view of the game could also be a hindrance to solving puzzles as it would be hard to properly aim abilities like Vi's Beemerang, which made some puzzles more annoying than they should have b<br><br> <br>When I say this game aspires to be Paper Mario , I'm not talking about a few little touches [https://Www.Adventurejourneyhub.com/articles/my-scoundrel-journey-through-star-wars-outlaws.html description here] and there. From the second you load up Bug Fables, you will know that this is a Paper Mario game in practically every way except the name. Each character is a flat 2D model with big fat black outlines walking around a 3D world. The art style looks simplistic, as if it was drawn by a crayon-wielding kindergarten class, yet it's bursting with life and personality. Even the music evokes the soundtracks of Nintendo's games, with songs that reminded me of Final Fantasy games, Donkey Kong Country , Earthbound , and of course, the Paper Mario ser<br><br> <br>It remains to be seen exactly which games Microsoft will be showcasing at the July Xbox 20/20 event. However, there are plenty of great, dormant franchises that Microsoft could revive to generate some extra excitement for the Xbox Series X, with these 10 arguably having the most potent<br><br> <br>Developed by Ebb Software and heavily inspired by the works of H. R. Giger, the original designer of the Xenomorph from Alien , Scorn is a first-person horror game that was first announced all the way back in 2014. After ongoing issues with funding, Scorn is back and in development for Xbox Series X and PC. Set in a nightmarish universe, Ebb Software has designed the game around the idea of players being thrown into an unsettling environment that makes them question what they see. Each location contains its own theme, and players will need to acquire skills, unlock weapons, and complete puzzles to make it out al<br><br>It's also worth noting that Playground is still in the process of hiring more staff and building a team so a close launch date is certainly out of the question, lest another studio is secretly working on the project. It's also very possible that Fable 4 is being held back so it could launch for the company's next-gen console.<br> | |||
回編集