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<br> | <br>A giant Taken Fallen Captain will be outside of the structure. Follow it through the desert to reach the beginning of the fifth encounter. The fifth encounter of Prophecy has the team travel by foot and Sparrow across a variety of pathways. Often referred to as the Rainbow Road of Destiny 2, this track has tons of twists and turns that make falling off of the sides easy. Carefully navigate all the way down through the tracks and get to the lowest level platform. There isn't a singular "correct path" to take, it's more about being careful not to throw caution to the wind. At the final platform will be a beam that brings the team up into another structure, where the final encounter of Prophecy awa<br> <br>The two standout features of Oryx's design are his enormous dragon-like wings and insectoid head. His ornate spider-like face instils terror in his foes while his wings help accentuate his terrifyingly large frame. He is a force of nature and his impressively designed appearance conveys that perfec<br><br> <br>The final Boss in Destiny 2's Prophecy dungeon will continue its way down the long row of platforms and must be continuously attacked before it reaches the end. Once the Boss reaches the end of the platform it will teleport out, and the damage phase ends. The setup in the triangular room will need to be repeated in order to return to the damage phase. The most important tip to keep in mind during this phase is that the "Dark Entropy" effect will appear. It will count up to 10, and any player who has Dark Entropy x10 will instantly die. Damaging the Boss enough will prevent Dark Entropy from increasing. Additionally, one of the final Boss's attacks is a large sphere that teleports anyone who gets caught towards the back of the path<br><br> <br>The arrival of Destiny 2 's _ Season of the Lost brings more than 30 new weapons, including some previously sunset guns with updated perk pools. One of the _Destiny 2 Season of the Lost Exotic weapons is activity-locked at this time, but the majority of its guns are already up for gr<br><br> <br>Ley Line Rumors requires Guardians to align beacons and discover Trivial Mysteries in the Shattered Realm. Aligning beacons will become a routine activity, as it is part of the Wayfinder's Voyage quest. The Shattered Realm mission has three beacons to activate per mission, so completing it twice will fulfill this requirement. The Trivial Mysteries are secret chests that can be found throughout the Shattered Realm only after the Barrier Breach upgrade has been applied to the Wayfinder's Compass - another step in the Wayfinder's Voyager qu<br><br> <br>The Consecrated Mind is the first boss in **Destiny 2 ** that needs to be defeated in the Garden of Salvation raid. It is the giant Vex Harpy that attempted to stop the Guardians in the first encounter. This encounter will see the Harpy call upon the Voltaic Overflow, the effect that was created by the Consecrated Mind that had the potential to wipe the team or defeat Guardians instantly. Like the first encounter, this boss fight will require the teams to be split up into two teams of th<br><br> <br>The Prophecy Dungeon is accessed in the Destiny 2 Tower. Upon launch, the dungeon begins aboard The Drifter's ship. Entering the teleporter will bring the fire team to the realm of The Nine, and they'll be immediately met by Taken Thralls and Taken Knights in a long pathway. Additionally, small streaks of light and dark energy will surround the player's screen depending on whether or not the Guardian is in the light or shadows, respectively. This is important to pay attention to, as the energy on the screen indicates which kind of mote, light or dark, will spawn from a Taken Knight after it is defea<br><br> <br>On August 25, Bungie detailed new changes coming to Trials of Osiris, including Trials no longer being active during Iron Banner weeks and during World's First Raid releases. Additionally, the Season of the Lost's Trials update allows solo players to queue in once they have access. Trials of Osiris access is now based on long-term Crucible Valor from past seasons, rather than getting 50 kills in Elimination. This means there are now more opportunities to unlock the new Stasis Linear Fusion [https://www.destiny2Hub.com/articles/shadow-price-s-arc-renaissance-destiny-2-s-underrated-gem.html pve auto rifle build], Reed's Regret, as well as fan-favorites like Destiny 2 's Igneous Hammer Hand Cann<br><br> <br>The third encounter of Prophecy begins with the fire team in a desert area full of steep dunes of sand. In the distance, gatherings of light can be seen in the night. Use the Sparrow to drive to them, but be mindful of the invisible Vex Minotaurs. They don't need to be defeated, but they can deal some damage if the team isn't careful. Once the team reaches the lit-up area and defeats the Taken, deactivate the Taken bubble and look for the Toland-wisp. It will guide the team to the next area, where the objective is repeated multiple times until a pink light is seen. Go to it, and enter the structure it is emitting from to begin the next encoun<br><br><br> +150 Decrypted Data <br><br>At this point, you should be able to clear Expunge missions. Hop into whichever Expunge mission is available and farm it. Each Expunge mission is fairly short and contains a few Champions. Path of the Splicer IV should ask you to clear out Expunge: Styx, a mission with quite a few Champions to kill. Kill 40 Champions to finish the second object<br> | ||
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