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<br>The fight against the Sanctified Mind takes place in a crescent-shaped arena. Floating over the lake of Vex milk is the Sanctified Mind, and the encounter will start once it is shot. This encounter will divide up the Fireteam into three groups of two at the start, but as the damage phase draws near those roles will evolve into individually designated zones. These three teams will be Portal Team One, Portal Team Two, and the Conflux Team. The beginning of the encounter starts with enemy clearing and avoiding fire from the Sanctified Mind. Take out the Angelic enemy that spawns quickly with a powerful [https://Www.Destiny2Hub.com/articles/guardian-s-odyssey-destiny-2-dungeon-exotics-through-my-eyes.html dungeon weapon farming] like Destiny 2's Xenophage Exotic Machine Gun , and two damageable spots on the boss will spawn - one on his shoulder and one on his <br><br> <br>While it will be sometime before Season of the Lost's Iron Banner arrives, two new weapons will be available to earn at random in the competitive Crucible activity. In addition to earning Destiny 2 's other Iron Banner weapons , there are only six weeks' worth of opportunities to earn the new Forge's Pledge and Peacebound weapons this sea<br><br> <br>Astral Telemetry I still takes Guardians to the Shattered Realm. This Season of the Lost challenge is likely to repeat in the future, given the "I" in its name. Gather 4,500 Parallax Trajectory from either playlist activities or Astral Alignment, or from Ascendant Anchors found in the Shattered Realm and other destinations in the system. Parallax Trajectory gathered from weeks one and two backtracks for this challenge. No week three challenge requires any Trivial Mysteries to be located , but there are still bound to be secrets within the new Shattered Realm locat<br><br> <br>At no point during this fight will Shotguns or Swords be useful. While there will be a lot of enemies to clear at close range, the entire encounter moves quickly and a lot of powerful enemies will be at distance. Sniper Rifles , powerful heavy weapons, Fusion Rifles, Linear Fusion Rifles, and Destiny 2 's Rocket Launcher s are the best choices to bring. Grenade Launchers will have a dual purpose for damaging the boss, clearing large groups of enemies, and handling the powerful enemies that s<br> <br>The Sanctified Mind is the final boss in the **Destiny 2 ** Garden of Salvation raid. This boss fight is one of the most mechanically complex pieces of content that Destiny 2 has to offer, perfect for those who are looking for a challenge in the end-game content. Just like the fight against the Consecrated Mind, each Fireteam member will have designated roles to fulf<br><br> <br>In this Seasonal Challenge, Parallax Trajectory will need to be used once more to open six total Wayfinder's Troves. In addition, a total of six Umbral Engrams need to be focused in the HELM using Parallax Trajectory. The good news is that any of the Wayfinder's Troves opened from last week roll over to this week, so those who completed the Week One challenge should already have this activity 25% compl<br><br> <br>New Seasonal challenges will continue to be issued within the first 10 weeks of Season of the Lost. Before starting the challenges, it's a good idea to visit Destiny 2 Vendors in the Tower to grab bounties for the week. Completing bounties will reward XP and other items, depending on the ven<br><br> <br>The arrival of Destiny 2 's _ Season of the Lost brings more than 30 new weapons, including some previously sunset guns with updated perk pools. One of the _Destiny 2 Season of the Lost Exotic weapons is activity-locked at this time, but the majority of its guns are already up for gr<br><br> <br>The Week 2 challenges in Destiny 2 _ _Season of the Lost is available to complete, continuing the tale of two queens with Mara Sov and Savathûn. Guardians can finally progress further in the Wayfinder's Voyage storyline, a seasonal 53-step quest that was locked after they completed step five in the first week. Additionally, Iron Banner makes its first appearance in Season of the Lost allowing players to unlock the Forge's Pledge Pulse Rifle and the Peacebound Kinetic Side<br><br> <br>After depositing the motes, Portal Team One will have the same Enlightened buff that was seen in previous encounters. They'll be able to break the shields of immune enemies, but only for 45 seconds. It's best to focus on breaking as many enemy shields as possible while the effect is up so the Conflux Team can continue to defend both Confluxes, and there are plenty of the Season of the Lost weapons that can help. After Portal Team One returns, break another of the same side part for Portal Team Two to go through and gather motes. They'll return, deposit their motes, and the same process will be repeated for the other side. Portal Team Two can enter the portal that is used to bring back Portal Team One, and it's recommended to do this so only one Cyclops spawns at a t<br><br> <br>New Seasonal Challenges will continue to be issued for the first 10 weeks of Season of the Lost during the Destiny 2 weekly reset. Some of these challenges can be completed at leisure, as the next season update releases with the Witch Queen Expansion , while others are time-locked behind certain activities. Iron Banner challenges, in particular, should always be prioritized, as this PvP game mode is only around for one week every mo<br>
<br>A giant Taken Fallen Captain will be outside of the structure. Follow it through the desert to reach the beginning of the fifth encounter. The fifth encounter of Prophecy has the team travel by foot and Sparrow across a variety of pathways. Often referred to as the Rainbow Road of Destiny 2, this track has tons of twists and turns that make falling off of the sides easy. Carefully navigate all the way down through the tracks and get to the lowest level platform. There isn't a singular "correct path" to take, it's more about being careful not to throw caution to the wind. At the final platform will be a beam that brings the team up into another structure, where the final encounter of Prophecy awa<br><br> <br>What solidifies Taniks' design as being one of the best in the series is his overly extravagant cape that flows around him as he marches into battle. It adds a level of prestige to an intimidating foe and feels like the kind of flair you'd find on a Bond vill<br><br> <br>Finally, the last two vendors in the Tower are Suraya Hawthorne and Master Rahool. Suraya manages all activities relating to clans, sells a weekly raid bounty, and offers Raid Banners in exchange for Glimmer or Legendary Shards. Master Rahool decrypts Prime Engrams for free and offers Legendary Engrams containing a random piece of gear for 35 Legendary Sha<br><br> <br>The Prophecy Dungeon is one of the finest pieces of endgame content available in **Destiny 2 , ** perfect for those who wish to complete an exhilarating challenge. Guided by Eris Morn and The Drifter, this three-Guardian activity brings players into the realm of The Nine to fight Taken enemies and learn more about The Darkness. Design-wise, The Prophecy is arguably the most visually appealing piece of content that Destiny 2 has to offer. Every encounter feels unique, yet each puzzle builds upon familiar concepts introduced in the dungeon without seeming repetitive and overbear<br><br> <br>The EDZ is home to content that no longer exists from the original launch of Destiny 2 , but recent activities in Beyond Light seasons have seen it become relevant once more. Unfortunately, Devrim Kay still has little to offer players other than Dusklight Shard materials. Devrim has three daily bounties that award 10 Dusklight Shards each, which can be used to level up his reputation rank. He offers armor rewards for those who have claimed enough engrams, but the weapons from the engrams and his menu are all sunset weap<br><br> <br>The third encounter of Prophecy begins with the fire team in a desert area full of steep dunes of sand. In the distance, gatherings of light can be seen in the night. Use the Sparrow to drive to them, but be mindful of the invisible Vex Minotaurs. They don't need to be defeated, but they can deal some damage if the team isn't careful. Once the team reaches the lit-up area and defeats the Taken, deactivate the Taken bubble and look for the Toland-wisp. It will guide the team to the next area, where the objective is repeated multiple times until a pink light is seen. Go to it, and enter the structure it is emitting from to begin the next encoun<br><br> <br>Gambit saw the same reward track update that the Crucible did a few seasons ago. It also has some great weapons to chase, yet there's one problem: its Gambit. This mode hasn't seen any substantial changes since Gambit Prime during Year 2. Beyond Light did merge Gambit and Gambit Prime together, but it didn't fix core issues with this game mode. To name a <br><br> <br>_Updated September 25th, 2021 by Charles Burgar: [https://www.Destiny2hub.com/articles/destiny-2-revenant-exotics-stasis-revolution-in-2025.html Destiny 2 Exotics] 2 has reworked a few activities in Season of the Lost. Strikes now have a reward track, Trials of Osiris saw a fundamental overhaul, and new activities have been added for Guardians to farm. We've updated this list to account for Season 15's activity changes and additions, discussing the best and worst activities you can currently far<br><br> <br>All of these activities offer a small chunk of Glimmer and a few Rares, infrequently rewarding a Legendary world drop. The days of farming public events for Exotics are long gone. You would be better off spending that time elsewh<br><br> <br>At the end of the pathway are two platforms, one emitting dark energy, and the other light. Five light motes and five dark motes must be gathered in order to make the energy signatures disappear. Defeating a Taken Knight in Destiny 2 spawns three motes, so two of the Knights must be defeated in order to get the necessary amount of motes. Once enough of the motes are gathered head to the appropriate energy signature and press the "fire weapon" action to rid the platform of the energy. While this part of The Prophecy dungeon allows players to respawn, and death will force all gathered emotes to disappear. This procedure will unlock a door leading to another pathway, repeating this part once more. After the second door is unlocked, a pathway leading up out of the tunnels will bring the fire team to the second encoun<br><br> <br>Originally, however, players could participate in Faction Rallies and support their favored one, with the winning faction giving out a unique reward. After a time though, Bungie axed the Rallies, stating on the official blog that the associated equipment wasn't very popular and the mechanic didn't drive much interest in the g<br>
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