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<br>Riven is the final boss of the Last Wish raid, and fighting her is one of the most challenging experiences in all of the end-game content available in _Destiny 2 _ . Furthermore, defeating Riven is not the end of the raid itself. After she lays dead, Guardians will have to make one final stand bringing her heart from one location to the next, all while fighting off Taken enemies from the inside of the heart of Ri<br><br> <br>Every time an energy platform has deactivated the rings around the outside of the arena will shift, changing the shadows and light of the arena. Defeat the Knights and gather the motes, deactivate the light and dark energy, and the Boss' shield will fall. This begins a timed damage phase, and he can be defeated in one go, but if not, the platforms will reset and the process will need to be repeated. Once this [https://Www.Destiny2Hub.com/articles/destiny-2-heavy-metal-event-a-thunderous-guide-to-gilding-glory.html Destiny 2 Heavy Metal] 2 Boss is defeated, claim the chest reward and have everyone stand on the purple sand to begin the next encoun<br><br> Location: The Debris Field (Eastern Hive block) <br><br>After you charge the second beacon, you'll notice a bright pillar of flame at the eastern end of The Debris Field. This pillar is guarded by a Soulfire Exarch , a Wizard miniboss. Killing the Wizard will drop a Flame Orb. You'll need to escort the orb into the tunnels further east. Dunk the orb into a brazier to open an array of port<br><br> <br>This week's challenge requires that you finish the sixth part of Wayfinder's Voyage and defeat 200 Scorn. Unlike last week's challenge , the enemy faction is correctly labeled this time. You can find large sums of Scorn at the Kingship Dock Lost Sector in the Tangled Shore. One or two Astral Alignment runs are more than enough to finish the Scorn kills as w<br><br> <br>The Prophecy Dungeon is one of the finest pieces of endgame content available in **Destiny 2 , ** perfect for those who wish to complete an exhilarating challenge. Guided by Eris Morn and The Drifter, this three-Guardian activity brings players into the realm of The Nine to fight Taken enemies and learn more about The Darkness. Design-wise, The Prophecy is arguably the most visually appealing piece of content that Destiny 2 has to offer. Every encounter feels unique, yet each puzzle builds upon familiar concepts introduced in the dungeon without seeming repetitive and overbear<br><br> <br>While the Conflux Team hunts for motes, the Boss Team will be following the Consecrated Mind. It will head down one of those four paths, Front, Back, Left, or Right. Once it reaches the end, the Consecrated Mind will create the Voltaic Overflow effect. In anticipation of this, each team member from the Boss Team needs to have a designated starting and rotational position, and here's why. When the Consecrated Mind creates the Voltaic Overflow effect it will always spawn it in the center. That first center-teammate grabs the effect, and when the Consecrated Mind flashes lights the affected teammate will be able to see either the outer circles or inner circles light up red. The other two Destiny 2 Guardians see both sets of lights, so it's up to the Voltaic Overflow teammate to communicate "inner" or "outer" for the correct lights to shoot. Shooting the incorrect ones, even once, will kill the Voltaic Overflow teamm<br><br> <br>The second encounter is on a small platform, covered in sand and pillars. This is the first boss encounter of Prophecy, so be sure to use a Raid Banner to replenish all ammo and abilities. In the middle of the platform is a Toland-wisp, touch it and the encounter begins. Taken Psions, Knights, and the Taken Cabal Boss will all spawn in the arena. Additionally, two platforms emitting each of the same light and dark energy signals will activ<br><br> <br>This week, you'll need to play multiple rounds of Astral Alignment, acquire the Finale ornament for Ascendancy, and counter Champions in endgame content. We'll be covering all seven challenges this week, their rewards, and the fastest way you can complete each of t<br><br> <br>This room will have multiple pillars that each have a Hive symbol. Each portal will also have a symbol above it. You must enter the portal with a symbol that matches what's on the pillars . If you enter the wrong portal, you'll be teleported back to this room, requiring you to start again. For example, if a pillar and portal both have the "burger" symbol, you'd enter that portal to progress. Take note of each pillar symbol , as you'll need to reference them while outside the r<br><br> <br>The Drifter makes a second appearance in Season of the Lost , bringing another challenge to the Gambit PvEvP game mode. Those who skipped Gambit in Week One can complete both challenges at the same time. Players will deposit Motes, defeat Blockers, and kill Guardians in Gambit to earn 250 poi<br><br> <br>After Riven flinches, she will leave the first chamber and head to the second. The team that just flinched her will have to complete the Eye of Riven taken puzzle, while the second team fighting her must damage her and shoot the appropriate eyes. Riven will open her mouth in preparation for an attack that will make the entire team start this Last Wish raid encounter over. Using a weapon that is easy to control, like one of Destiny 2's many Hand Cannons , shoot the Taken material forming in her mouth until she closes her mouth. Next, shoot the two eyes that the first team had called out originally. Shooting any other eye will result in the entire Fireteam wiping. Afterward, Riven will retreat again and both teams will turn around to a lift that brings them to the second floor. The entire process up to this point will be repeated on the second floor until both teams can go up the next lift to the original throne room where they all dropped down f<br> | |||
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