「Destiny 2: Best Fusion Rifles In Season Of The Lost How To Get Them」の版間の差分

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<br>Wayfinder's Voyage III continues the 53-step-challenge that was issued at the beginning of the Season of the Lost . If the Wayfinder's Voyage II quest challenge from Season of the Lost week two is completed, the new quest step will immediately start as soon as Destiny 2 is logged into. Finish Wayfinder's Voyage III and defeat Taken or Hive enemies anywhere in the system to complete this challenge. Stasis final blows will grant bonus progr<br><br> <br>After the last pair of eyes is shown, Riven will move once more and return with the Taken material in her mouth. Shoot as much of it as possible, and she will take heavy damage. After she closes her mouth, Riven's outer shell will open again. All 10 eyes will be shown, but the six that were shown before have to be shot. If the wrong eye is shot then the team will wipe, and the encounter will start over (which is why it's best that one Guardian is only responsible for one eye). After all of her eyes are shot, Riven will retreat, and each player will have to return to the original plate that they started the encounter<br><br> <br>Head to the isolated island on the end of the zone—the island with multiple markers you head to in Trivial Mystery #8. Activate the True Sight marker, then descend the island. Break the glowing rock on the cliffside to find a ch<br><br> <br>Some challenges will have continued progression from weeks one and two. In particular, the Wayfinder's Troves found in Astral Alignment will have progress that backtracks. No Trivial Mysteries are part of the challenges this week. Additionally, anyone who missed the Iron Banner in week two will have to wait until the activity returns to complete the Iron Sharpens Iron challenge. Iron Banner returns for one week every month that Season of the Lost is active, meaning there will be five more opportunities to complete all of week two's challen<br><br> <br>For the chamber where Riven does not show her face first, a Taken Knight will spawn, and when it dies it will drop an Eye of Riven. One Guardian from the trio must pick up the and stand where the Knight spawned. They should see a symbol when they face the center of their Last Wish raid chamber, and call it out to their teammates. Another teammate is going to stand on the platform on the opposite side of the chamber from where the Knight spawned, and they'll many different symbols, some of which are from Destiny 2 's Shattered Throne dunge<br><br> <br>Defeat all of the lesser taken enemies in the throne room, or as many as possible, before Riven shows up. She will once again use her tentacle and fire-breathing attacks, but using a weapon like the Null Composure Fusion [https://www.destiny2hub.com/articles/shadow-price-s-arc-renaissance-destiny-2-s-underrated-gem.html pve auto Rifle build] will get her to stop quickly. Continue to attack her until she flinches and shows her two glowing eyes. Two at a time, Riven will eventually show six different glowing eyes in total. The Fireteam should split up each pair of eyes between two teammates at a time during this part of the Last Wish raid. For exam<br><br> <br>While Xur is often in the Destiny 2 Tower Hanger, he can also be found on Nessus at the Watcher's Grave or Winding Cove in the European Deadzone. It varies weekend to weekend, but he always sells a random Hunter, Titan, and Warlock Exotic armor piece with random stat rolls. Additionally, he sells an Exotic Cipher that awards a random piece of Exotic Gear, and starting in Season of the Lost Xur sells Legendary weapons and armor. Every other week, Xur also has an Exotic Cipher quest available, where Guardians must complete 21 playlist activities to earn the cipher. Return to him that weekend, or any following, grab the reward, and either hold on to it or turn it back to Xur for another Exotic gear piece. Exotic Ciphers can also be used to unlock a weapon in the Exotic Archive, weapons that will never be earned through <br><br> <br>The next three Trivial Mysteries need to be completed after the second Beacon is aligned, but before heading through the Taken portal to the boss fight. This boss fight will be easier than a Taken boss fight in the Prophecy Dungeon . However, there is no turning back for anyone who goes through the portal, meaning the mission will have to be restarted otherwise. After they're all found, complete the mission to earn a piece of the new Destiny 2 Season of the Lost g<br><br> <br>New Seasonal challenges will continue to be issued within the first 10 weeks of Season of the Lost. Before starting the challenges, it's a good idea to visit Destiny 2 Vendors in the Tower to grab bounties for the week. Completing bounties will reward XP and other items, depending on the ven<br><br> <br>Variks the Loyal resides on Europa, and can only be accessed through the Beyond Light expansion . After the Beyond Light expansion is completed, Variks will offer a few different activities for players to complete. The first is Europa Bounties, normal bounties that reward XP. Fallen Empire's objectives are Empire Hunts where Guardians will have to fight House Salvation's newcomers, the villains from the expansion. Variks also offers quests to acquire Europa weapons and the Braytech Transponder consuma<br>
<br>Like Vex Mythoclast, One Thousand Voices is a raid reward, but this Destiny 2 Exotic Fusion Rifle can only be earned by completing the Last Wish raid. One Thousand Voices does not have a catalyst, but it does have its Impact and Range stats already maxed out. One Thousand Voices is a very unique Fusion Rifle, because it doesn't require players to get headshots in order to max out its damage. Combining this weapon with a Rapid Fire Fusion Rifle like Null Composure will help make quick work of all boss fights. This is because Null Composure can build up the damage buff provided by Particle Deconstruction, and then Guardians can swap to One Thousand Voices to take full advantage of the applied buff - rather than trying to build up the buff through One Thousand Voices al<br><br> <br>The best Fusion Rifles in Destiny 2 Season of the Lost are the Vex Mythoclast, Null Composure, One Thousand Voices, PLUG ONE.1, and Merciless. Vex Mythoclast and Merciless are Exotics that both received individual buffs to their own stats, and buffs as part of the Fusion Rifle weapon type. One Thousand Voices is another Exotic Fusion Rifle, but it's the only Fusion Rifle that uses Power ammo in Destiny 2. Both PLUG ONE.1 and Null Composure are Legendary Fusion Rifles , but they can keep pace with some Exotics without an Exotic intrinsic p<br><br> <br>**Destiny 2 ** 's Fusion Rifles received a massive rework for Season of the Lost, and the best Fusion Rifles are a necessity for end-game content loadouts. A couple of Fusion Rifles received their own buffs at the beginning of Season of the Lost, while several Fusion Rifle archetypes received separate stat increases. Combined with the Particle Deconstruction Seasonal Artifact mod , Fusion Rifles in Season of the Lost are an absolute necessity for end-game cont<br><br> <br>Follow the stairway inside the final structure of Prophecy to a triangular arena. Place a Raid Banner down to replenish all ammo and abilities, and seek Toland in the middle of the arena. Touching him begins the encounter, spawning Taken Psions, Knights, and three Taken Fallen Captains in each corner of the arena. In front of each Captain is a structure emitting energy. Defeat the Knight to get the need motes, deactivate the energy forcing the Captain out of protection, and defeat the Captain. Defeating all three Captains will activate the purple sand in the middle of the arena. Stand in it as a team to be teleported to the final B<br><br> <br>Once the final Boss of Prophecy is defeated, that's it. The group will be teleported to a room where they can claim their final reward. Prophecy offers weapons of The Nine, and these rewards earned through the Destiny 2 dungeon are the only way to acquire t<br><br> <br>The Vex Mythoclast is the rarest Exotic Fusion Rifle in Destiny 2 and is only available by completing the Vault of Glass raid. Every week, Vex Mythoclast can be earned one per character per account. If it isn't earned upon the first completion, those who did not earn Vex Mythoclast will have to wait until the next week to try again. Vex Mythoclast is the only fully automatic Fusion Rifle in [https://www.destiny2hub.com/articles/destiny-2-heresy-weapons-the-dreadnaught-arsenal-unleashed.html Destiny 2 New exotics] 2, and one of its perks allows it to change its mode of fire to that of a Linear Fusion Rifle. Its catalyst increases the damage and stability of the full-auto mode and can be earned in the Vault of Glass raid by completing the Oracle plate challe<br><br> <br>PLUG ONE.1 is a Legendary Fusion Rifle with a Precision Frame archetype introduced in Destiny 2 's Season of the Splicer . While this archetype didn't receive the same attention that Rapid-Fire Fusion Rifles did, this Legendary Fusion Rifle has the same 740ms charge time and damage as the Telesto Exotic Fusion Rifle - in addition to having double the magazine size. PLUG ONE.1 can only be earned through Nightfall strikes when it is available as a reward. Additionally, it can be earned with various perks beneficial to both PvE and PvP like Bottomless Grief, Heating Up, Kickstart, and Thresh. Like Null Composure, PLUG ONE.1 makes full use of the Particle Deconstruction mod and can be paired with Sleeper Stimulant or One Thousand Voices. While Null Composure may be unavailable, PLUG ONE.1 is a great alternative to set up the massive damage combinat<br><br> <br>After depositing the motes, Portal Team One will have the same Enlightened buff that was seen in previous encounters. They'll be able to break the shields of immune enemies, but only for 45 seconds. It's best to focus on breaking as many enemy shields as possible while the effect is up so the Conflux Team can continue to defend both Confluxes, and there are plenty of the Season of the Lost weapons that can help. After Portal Team One returns, break another of the same side part for Portal Team Two to go through and gather motes. They'll return, deposit their motes, and the same process will be repeated for the other side. Portal Team Two can enter the portal that is used to bring back Portal Team One, and it's recommended to do this so only one Cyclops spawns at a t<br>
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