「Strongest Pokà mon TCG Decks Ever Explained」の版間の差分

(ページの作成:「<br>The oldest deck on this list is the now infamously-titled " Haymaker" deck. Haymaker was possibly the first truly meta defining deck to ever exist in the Pokémon Car…」)
 
 
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<br>The oldest deck on this list is the now infamously-titled " Haymaker" deck. Haymaker was possibly the first truly meta defining deck to ever exist in the Pokémon Card Game . It reigned over the competition with its simple yet incredibly strong premise. The deck only ran Scyther, Electabuzz, and Hitmonchan. What these cards all had in common was decently high HP (for the time), small energy costs with high damage output, and, best of all, they were all basic Pokémon. Haymaker was feared because it applied pressure to the opponent almost right out of the gate, and it never let up until the sixth prize card was drawn. Undoubtedly a very simple deck, but one that many players dreaded fighting due to its ease of use and sp<br><br> <br>Dragon-type cards don't always need to be in a dragon-themed deck, as this Reshiram & Zekrom card would be quite at home in many dual-type Fire and Lighting decks. Since Fire decks often possess cards with lots of energy-burning , players should use some energy recovery tactics from these kinds of decks to aid this mighty duo in bat<br><br> <br>Another Ultra Beast duo with tremendous might, Pheromosa & Buzzwole appeared with the Unbroken Bonds expansion. Their normal moves Jet Punch and  [https://WWW.Slgdaily.xyz/articles/pokemon-tcg-pocket-24-hourglasses-distribution-event-details.html slgdaily.xyz] Elegant Sole are both lackluster compared to the attacks of many other Tag Team cards, though their GX attack is monstrously overpowered and more than makes up for their weaker normal moves. If the trainer meets the high additional energy cost of Beast Game GX, and they knock out a foe with it, they can claim up to 4 Prize cards, potentially securing the entire battle in a single t<br><br> <br>The world of Pokémon cards has made a resurgence in popularity as the sun sets on the year 2020. In particular the practice of finding, appraising, and selling the rarest cards, thanks to influencers like Logan Paul documenting their personal experiences of these cases. Whether they be due to stats, a certain number of copies made, or artwork; many factors can contribute to a card's rar<br><br> <br>Keeping a pokémon from fainting is one of the prime priorities that a player needs to assure if he/she is to win the game. If a pokémon faints, the player loses Prize Cards as a result. The opponent will win if he/she has won six Prize Cards in a g<br><br> <br>It is difficult to imagine Plusle without an accompanying Minun or vice versa, so the original image of the dynamic duo frolicking through the woods of Hoenn is a great one. But SumiPaints's faithful fulfillment of the details transforms the image from great to splendid. Everything from the extra sunbeams being placed due to the original shaded detail on Plusle to the sense of movement given to us by the painted grass, meant to highlight that the pair is moving at a brisk pace. The skill of an artist is found in many facets and attention to detail is certainly one of t<br><br> <br>Pale Moon GX is even stronger in that it knocks out the adversary's Active pokemon upon the end of their next turn. If played with the additional energy requirement, it can prevent that Defending pokemon from retreating, ensuring their dem<br><br> <br>Eelektrik is likely one of the last Pokémon anyone would expect on this list. But yes, this (not even fully-evolved) eel creature was so powerful that it earned its way directly into so many successful decks. Eelektrik was an intensely versatile card due to its shockingly broken ability, " Dynamotor." This ability allowed Eelektrik to take electric energy from the discard pile once a turn and attach it directly to a benched card. This led to many players running four Eelektrik with attackers that took advantage of its amazing ability. Many early variants of this deck ran Mewtwo EX which would do more damage with more energy attached to it. With Eelektrik's ability, this energy could be accelerated to Mewtwo incredibly fast for high damage output early in the g<br><br> <br>With that in mind, a reason the trading card game so famous is that players have the option of winning a game via various means. With cards having special abilities and powers, it is no surprise that PTCG has become so entertaining for fans. One such card that the decks' support is the Trainer Cards, also known as Supporter Ca<br><br> <br>Fairy-type decks, despite not being super viable since the inclusion of Fairy pokemon into this TCG's Psychic-type, can still be dangerous with the right combinations. Mega Gardevoir EX backed up by trainer cards that allow for faster energy-searching can be a force of devastat<br> <br>Interestingly, Gardevoir always seems to be very strong in the Pokémon Trading Card Game. Perhaps her strongest appearance comes in the " Psychic Lock" deck. Psychic Lock was such a powerful deck archetype that it not only won the world championships once but twice. The deck ran a full line of Gardevoir which had the powerful ability " Telepass," which allows the player to choose a supporter card from their opponents discard and use the effect of it. This ability could be used every turn and was a ridiculously strong ability. On top of this, the deck was often run with Gardevoir Lvl X and a Claydol line to utilize its ability " Cosmic Power." Overall, the deck was intensely oppressive and strong once it got a full set up go<br>
<br>Vanilluxe has an ability called Bitter Cold that lets their trainer flip a coin free of cost (save for having Vanilluxe in their active pokemon slot) that can make the opposing active pokemon Paralyzed. Having an ability to do the freezing leaves Vanilluxe able to attack with the 90 damage Frost Smash that only requires 2 energy. In two or three turns, given good draws, one can go from a no-energy Vanillite to a full-power Vanilluxe that acts essentially like a living blizz<br><br> <br>This tank of a pocket [https://slgdaily.xyz/articles/10-mind-blowing-games-that-owned-january-2023.html monster Hunter rise console Port] is another from the Primal Clash expansion. Its Megaton Slam is an attack that relies on a bit of luck to be fully effective in battle. With a potential for an additional 120 damage on top of a base 120 flat damage, Mega Aggron EX can one-shot almost any opponent; even other EX ca<br><br> <br>One prospective artist had similar thoughts. SumiPaints , of Tik Tok fame, breathed life into certain cards in order to express their love for Pokémon and add their own personal touch. These images were pulled from their Etsy account where you can find them in more detail and hopefully knab new cards as they become availa<br><br> <br>Each type in the Pokemon TCG represents one or more types from the video game franchise. Water in the card game comprises all pure Water-types, many dual-types, as well as the same for Ice-types. This gives the whole group a variety of strategies to draw from that can be mixed due to elemental synergy. Needing the same type of energy card for two or three different tactics can really overload one's opponent and leave them stretched for resources as well as keep them on the defens<br><br> <br>Water types have "Plus" energy attacks, moves with a plus sign to the right of the damage number. These kinds of moves get a flat bonus to their damage output for water energy, and they mostly only exist on water type cards. The Wailord card from the Vivid Voltage expansion is a great example of this. Even though it takes a total of 4 energy to unleash their Hydro Pump attack, it will always deal massive damage when launched. The base 10 damage plus the optimal attachment of 4 water energy results in a 170 damage assault that has no negative downside for the u<br><br> <br>Although the "Frozen" status does not technically appear in the TCG , the Paralyzed special condition fills in for it as a more versatile mechanic. Making a foe Paralyzed is not a water-exclusive strategy, as grass and electric pokemon can unleash this effect as well, albeit for different lore reasons. However, some modern water pokemon cards can launch attacks with a chance to inflict this condition with less average cost than m<br><br> <br>Power-creeping is a phenomenon that occurs in all TCGs at one point or another. As new sets of cards get released, more powerful ones will inevitably get introduced to add new and fresh elements into the game. To maintain balance, the power increase of cards is purposefully grad<br><br> <br>There may be times when this strategy does not go as planned, due to it needing 4 specific cards for it to work, though there is another tactic that can be added on with minimal effort and resources. Including some Barraskewda cards, which Arrokuda can evolve into, can give one an excellent fallback strategy. If one's Cramorant gets knocked out before they can use Continuous Gulp Missile, this will leave their trainer with a bunch of comparatively week Arrokuda, which would get knocked out fairly quickly. Evolving them into Barraskewda will result in a fast, moderate-HP card that can directly damage the active opponent or even assault their benched poke<br><br> <br>Strategies involving different cards can be found among all types, though there are some especially cool ones seen in the more recent expansions. In the Vivid Voltage set, there is a Cramorant card that can do 60 damage multiplied by how many Arrokuda cards are discarded from the bench. Since Cramorant is a basic pokemon, it can be played immediately, making it a great lead pokemon due to its sufficient 110 HP. Their Continuous Gulp Missile costs 2 energy of any type, making it very quick to set up. With one of the common Double Colorless Energy cards, this move can potentially be used on the first turn that Cramorant is act<br><br> <br>It is a normal attack as well, so, unlike Pokemon GX attacks, it can be used repeatedly. This kind of move, usually called "Hydro Pump", has been seen on water type pokemon cards since some of the earliest sets featuring the very first water starter line . Blastoise was the original user of this watery weapon, though variants have flourished since its incept<br><br> <br>What makes this ability all the more useful is Shaymin's Sky Return attack. It only deals 30 damage, but it also returns Shaymin and all of the cards attached to it to the player's hand, effectively allowing them to make use of Set Up indefinitely until they either run out of cards or Shaymin runs out of<br><br> <br>However, the Arrokudas themselves are not simple ammunition. Having a single one in hand as the battle begins can lead to a quick and devastating early-game strategy. Playing one of these slender aquatic pokemon on turn one, along with an energy card, can let a trainer summon two of their brethren from the deck onto the bench. On the next turn, retreat the active Arrokuda back to the bench and send out a Cramorant. If one also has a Double Colorless Energy, they can play it onto their avian ally and unleash a Continuous Gulp Missile for a colossal 180 damage. This low-cost tactic is likely to knock out almost any opponent. Being so early in the game, if the opposing trainer has no other pokemon, this can net a quick and decisive vict<br>

2025年12月3日 (水) 14:22時点における最新版


Vanilluxe has an ability called Bitter Cold that lets their trainer flip a coin free of cost (save for having Vanilluxe in their active pokemon slot) that can make the opposing active pokemon Paralyzed. Having an ability to do the freezing leaves Vanilluxe able to attack with the 90 damage Frost Smash that only requires 2 energy. In two or three turns, given good draws, one can go from a no-energy Vanillite to a full-power Vanilluxe that acts essentially like a living blizz


This tank of a pocket monster Hunter rise console Port is another from the Primal Clash expansion. Its Megaton Slam is an attack that relies on a bit of luck to be fully effective in battle. With a potential for an additional 120 damage on top of a base 120 flat damage, Mega Aggron EX can one-shot almost any opponent; even other EX ca


One prospective artist had similar thoughts. SumiPaints , of Tik Tok fame, breathed life into certain cards in order to express their love for Pokémon and add their own personal touch. These images were pulled from their Etsy account where you can find them in more detail and hopefully knab new cards as they become availa


Each type in the Pokemon TCG represents one or more types from the video game franchise. Water in the card game comprises all pure Water-types, many dual-types, as well as the same for Ice-types. This gives the whole group a variety of strategies to draw from that can be mixed due to elemental synergy. Needing the same type of energy card for two or three different tactics can really overload one's opponent and leave them stretched for resources as well as keep them on the defens


Water types have "Plus" energy attacks, moves with a plus sign to the right of the damage number. These kinds of moves get a flat bonus to their damage output for water energy, and they mostly only exist on water type cards. The Wailord card from the Vivid Voltage expansion is a great example of this. Even though it takes a total of 4 energy to unleash their Hydro Pump attack, it will always deal massive damage when launched. The base 10 damage plus the optimal attachment of 4 water energy results in a 170 damage assault that has no negative downside for the u


Although the "Frozen" status does not technically appear in the TCG , the Paralyzed special condition fills in for it as a more versatile mechanic. Making a foe Paralyzed is not a water-exclusive strategy, as grass and electric pokemon can unleash this effect as well, albeit for different lore reasons. However, some modern water pokemon cards can launch attacks with a chance to inflict this condition with less average cost than m


Power-creeping is a phenomenon that occurs in all TCGs at one point or another. As new sets of cards get released, more powerful ones will inevitably get introduced to add new and fresh elements into the game. To maintain balance, the power increase of cards is purposefully grad


There may be times when this strategy does not go as planned, due to it needing 4 specific cards for it to work, though there is another tactic that can be added on with minimal effort and resources. Including some Barraskewda cards, which Arrokuda can evolve into, can give one an excellent fallback strategy. If one's Cramorant gets knocked out before they can use Continuous Gulp Missile, this will leave their trainer with a bunch of comparatively week Arrokuda, which would get knocked out fairly quickly. Evolving them into Barraskewda will result in a fast, moderate-HP card that can directly damage the active opponent or even assault their benched poke


Strategies involving different cards can be found among all types, though there are some especially cool ones seen in the more recent expansions. In the Vivid Voltage set, there is a Cramorant card that can do 60 damage multiplied by how many Arrokuda cards are discarded from the bench. Since Cramorant is a basic pokemon, it can be played immediately, making it a great lead pokemon due to its sufficient 110 HP. Their Continuous Gulp Missile costs 2 energy of any type, making it very quick to set up. With one of the common Double Colorless Energy cards, this move can potentially be used on the first turn that Cramorant is act


It is a normal attack as well, so, unlike Pokemon GX attacks, it can be used repeatedly. This kind of move, usually called "Hydro Pump", has been seen on water type pokemon cards since some of the earliest sets featuring the very first water starter line . Blastoise was the original user of this watery weapon, though variants have flourished since its incept


What makes this ability all the more useful is Shaymin's Sky Return attack. It only deals 30 damage, but it also returns Shaymin and all of the cards attached to it to the player's hand, effectively allowing them to make use of Set Up indefinitely until they either run out of cards or Shaymin runs out of


However, the Arrokudas themselves are not simple ammunition. Having a single one in hand as the battle begins can lead to a quick and devastating early-game strategy. Playing one of these slender aquatic pokemon on turn one, along with an energy card, can let a trainer summon two of their brethren from the deck onto the bench. On the next turn, retreat the active Arrokuda back to the bench and send out a Cramorant. If one also has a Double Colorless Energy, they can play it onto their avian ally and unleash a Continuous Gulp Missile for a colossal 180 damage. This low-cost tactic is likely to knock out almost any opponent. Being so early in the game, if the opposing trainer has no other pokemon, this can net a quick and decisive vict